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Golem Project
graphic and 3D CGI 3D Pepper's Ghost animation

            Exhibition of the KINETICA ART FAIR 2013, 5th Edition

 AmbikaP3. 35 Merylebobe Rd. London NW1 5LS, 27th February - 3rd March 2013

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GOLEM PROJECT

    Golems are passive beings, formed of inanimate matter, into which a spirit was breathed. The most famous Golem was modeled in clay at the end of the 16th century by a rabbi from Prague- Jehuda Loew ben Bezalel (1520-1609). He breathed life into him, writing a cabbalistic charm on his forehead. The monster went out of control and became dangerous. Fortunately, the rabbi managed to  rub out the signs. The golem again became a clay statue and broke into pieces. Its remain are to be found until today in the attic of a synagogue in Prague and arouse curiosity.

   Later there were unsuccessful attempts at reconstructing the combination of the rabbi’s signs in order to repeat the act of creation. However, it could not be done until today, when by manipulating the signs of a binary code, by means of the 3D CGI Pepper’s Ghost technology  we are able to create in the viewer’s perception the sensation of an almost tangible illusions of phantoms by their actions resembling autonomous beings.

    The associations between both the processes of creation –  the magical and the digital - concern the concept of writing signs as a creative element. In our accomplishment we use the topos of Golem. Introducing it into the contemporary times, we recall one of the most  j fascinating and universal ideas which from the very beginnings of civilization has kept busy the minds of scholars, theologians, philosophers, magicians, alchemists and constructors  – the idea of creating artificial beings . It not only focuses on the man’s knowledge and image of the world and himself, but also the invention of visionaries, who, in their imagination, go beyond the borders of the World as it is.

    This chain also includes the studies of the founder of cybernetics - Norbert Winter (1894-1964), who created the basis for understanding the so-called man-machine symbiosis, the basis of numerous interdisciplinary domains of science and art, able to simulate processes and images of reality.

   Today, standing on the grounds of his achievements, we turn to Golem, seeing in him a relic of magical world, unrestrained childish imagination, the world that no longer exists and still non-existent, where the most outrageous desire  of man was born – that of creating an artificial, autonomously acting being.

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